Changing Text Color via ^BMF Command
jason_the_adams
Posts: 108
Alright, here's a particularly simple bit of code:
Heh, this is one of those issues that just seems so simple it feels a waste of time to be even thinking about it; am I missing something?
Thanks!
switch(nState) { Case 0: send_command dvSchedulerPort[nTpIndex],"'^BMF-',itoa(ClimateTempMode),',0,%TOff%CT White'"; Case 1: send_command dvSchedulerPort[nTpIndex],"'^BMF-',itoa(ClimateTempMode),',0,%TAuto%CT FF6AFBFF'"; Case 2: send_command dvSchedulerPort[nTpIndex],"'^BMF-',itoa(ClimateTempMode),',0,%THeat%CT FF6B6AFF'"; Case 3: send_command dvSchedulerPort[nTpIndex],"'^BMF-',itoa(ClimateTempMode),',0,%TCool%CT 7BC1FDFF'"; }What's confusing me is that the CT command is definitely not using the color I'm providing... sort of. The first case does work, the second and third go to a black that's almost completely transparent, and the fourth case goes to a strong orange color... I can't even figure how you get orange out of a blue hex! I thought that maybe the latter "FF", for the opacity, wasn't being processed correctly, but upon removing it there was no difference in the slightest between colors.
Heh, this is one of those issues that just seems so simple it feels a waste of time to be even thinking about it; am I missing something?
Thanks!
0
Comments
Jeff
I also tried the following, thinking that perhaps it wanted an explicit hex code: But I noticed in the Notifications that it was only sending "$FF" at the end of the command - somehow and for some reason dropping the rest of the hex code... or something. Hrumph.
Jeff
Yes, the # works for me in front of the RGB Color...