strings sent to 0:2:0 doesn't get sent
yan_benyamin
Posts: 42
the ip_client_open was successful. at least, if I try to send some strings and it's not open, there will be an error message, right?
one strange thing is that when I restart the master, everything is sent at once. I'm using a programmer2 exam emulator, and see the lighting part just ramps up everytime i did a reboot. what am I doing wrong? is it a program fault or do I have to set something first?
the program is simple. ip_client_open on define_start and this button event below:
any clues?
one strange thing is that when I restart the master, everything is sent at once. I'm using a programmer2 exam emulator, and see the lighting part just ramps up everytime i did a reboot. what am I doing wrong? is it a program fault or do I have to set something first?
the program is simple. ip_client_open on define_start and this button event below:
button_event[dvTP_DIMMER,nBtnLightRaise] { push: { send_string dvLight,"'RAISEDIM,[1:',itoa(get_last(nBtnLightRaise)),']'" } release: { send_string dvLight,"'STOPDIM,[1:',itoa(get_last(nBtnLightRaise)),']'" } }
any clues?
0
Comments
fnReconnect() should be smart enough to only try connecting every so often and not flood the network
Jeff
tried using 0:3:0, 0:4:0, nothing changes.
I didn't know we could have the java app??? I must not have gotten the memo...
The code looks a little too familiar to be the P2 course practical.
Such is life I guess!
As per Netlinx.axi
INTEGER FIRST_LOCAL_PORT = 2;
While this may be true, I was told (and checked my original class notes to be sure) to stay off port 2 and start working at port 3 and above.
eminent domain and all that...